Voxeliens: New screenshots added

It’s been a busy month since our initial set of screenshots – thanks to everyone who responded so positively to them! It’s pretty scary announcing your game to the world. So much work has gone into it, and the announcement is the moment when you find out whether anyone really cares. But we’re really pleased with the responses and thanks to the indie blogs who wrote articles about us. You guys are awesome 🙂

Anyway, despite a number of time sinks (Christmas, marketing, stolen laptops/passports, etc) we’ve managed to crank out some more screenshots for you. These show a different kind of terrain compared to the previous images and there’s also some new voxelien enemies visible. Hope you like them!

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Announcing: Voxeliens!

This is a huge day for us… after many months of work we are finally ready to announce our first game. Ladies and gentlemen, may we present: Voxeliens!

Voxeliens is a retro-style arcade shooter, in which you defend your planet from waves of descending enemies. The gameplay is simple and fast paced as you battle your way through different environments using a variety of powerups. If you ever played any classic video games from 1978 then you will feel right at home with the mechanics 😉

The game is expected to be PC only – we will initially be targeting Windows but hope to bring it to Linux and possibly MacOS as well. It will be available for direct purchase through our website, and over time we hope to get it on to some indie game distribution services as well. An exact release date has not yet been decided but it will be early 2012.

For us it is a massive achievement to have brought the game this close to completion, and we really hope you will join us for the final steps of the journey. If you are interested in the game then please follow our Facebook, Twitter, or RSS feeds, and tell your friends about us. You can also join our forums and chat with other members of the community.

We’ll leave it at that for now, so admire the screenshots and ask any questions in the comments below. We’ll get back to you as soon as we can and may do a follow up post or FAQ if we get enough feedback.

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