New job, new country, and OpenCL/CUDA

With the launch of this new website I promised to post updates more often… and I have no excuse given that WordPress makes blogging so easy. So what’s the latest news?

Well, I’m excited to say that I’ve recently landed a new job in the Netherlands. In a couple of weeks time I’ll be starting work at the University of Groningen, doing post-doctorate research in OpenCL/CUDA. I’ll be moving from the UK so I have a lot of organising to do, but I’m really looking forward to working with this state-of-the-art technology.

Of course, there have been requests in the past for some kind of OpenCL/CUDA support within PolyVox. It seems that I will now be gaining the expertise and experience to decide whether this is a good idea, and to implement it if desired. It won’t be for several months as I have a lot to do in the mean time, but it is definitely a step in the right direction.

We are also getting very close to announcing our first game. The only reason it isn’t being announced right now is that I want to complete the move first, so that I have time to respond to any interest which the game generates. That puts an announcement about three weeks away… so watch this space!

Groningen, The Netherlands

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About David Williams

David is a post-doctorate researcher at the University of Groningen, The Netherlands, where he is investigating GPU computing. Prior to this he worked in the games industry and wrote graphics/engine code for a number of PC/PS3/XBox titles. As well as making games he occasionally enjoys playing them, and also sometimes gets outside to do some photography.

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