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| Rendering different Materials http://www.volumesoffun.com/phpBB3/viewtopic.php?f=14&t=278 |
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| Author: | charlieb [ Thu Jan 26, 2012 2:28 pm ] |
| Post subject: | Re: Rendering different Materials |
So the main problem is wasting triangles in mesh generation. That sounds like it's probably OK for development but bad for release i.e. while I'm still just messing around it's fine but it's not a serious approach. Thanks! |
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