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Using Directx and PolyVox
http://www.volumesoffun.com/phpBB3/viewtopic.php?f=14&t=377
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Author:  wartime [ Thu Apr 12, 2012 3:24 pm ]
Post subject:  Using Directx and PolyVox

At first "Hello" to all members.
As you can see I'm new in this forum.

I'm studiing at an university of applied science in Germany (yeah! I'm german) and I have got a subject called "Programming graphics and games 1". In this subject we have to use Directx9 and I#m trying to use Polyvox for a cubic terrain (and it's NOT a minecraftesque game :mrgreen: )

I have searched for Directx demos or tutorials using Polyvox and i've found nothing.

So my question is:

Does anybody know a Polyvox demo or tutorial for Directx or has anybody a small demo-source?

Thanks for your help and sorry for my bad english ;)

edit:
Sry I#ve seen I posted this topic in the wrong forum. Pls move to: "PolyVox Discussion"

Author:  David Williams [ Thu Apr 12, 2012 6:13 pm ]
Post subject:  Re: Using Directx and PolyVox

Hi, welcome.

There aren't really any DirectX demos that I'm aware of. However, PolyVox is entirly independant of the underlying graphics API (it just generates a list of vertices and indices) so really you just need to learn how to work with vertex and index buffers in DirectX. I think you will be able to find plenty of information about this.

This is probably a good starting point: http://msdn.microsoft.com/en-us/library ... 85%29.aspx

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