Comments on: Unity integration – finally some progress! http://www.volumesoffun.com/initial-unity-integration/ Voxel-based games and technology Tue, 11 Aug 2020 06:19:17 +0000 hourly 1 https://wordpress.org/?v=4.9.3 By: David Williams http://www.volumesoffun.com/initial-unity-integration/#comment-30995 Mon, 06 May 2013 14:55:36 +0000 http://www.volumesoffun.com/?p=1318#comment-30995 Thanks Joe, but actually the source code isn’t public. We intend to sell Cubiquity as a plugin which links PolyVox to Unity3D, and so it’s all in a private repository.

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By: Joe Best http://www.volumesoffun.com/initial-unity-integration/#comment-30992 Mon, 06 May 2013 13:42:29 +0000 http://www.volumesoffun.com/?p=1318#comment-30992 By the way, as both an experienced C++ programmers and Unity developer, I’d be interested in contributing to the Unity integration side of things if this is in the git repo?

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By: Joe http://www.volumesoffun.com/initial-unity-integration/#comment-30840 Fri, 03 May 2013 11:16:23 +0000 http://www.volumesoffun.com/?p=1318#comment-30840 Awesome! I’ve got a voxel-based game idea that I was planning on making in Unity soon. I’ve rolled my own voxel mesh generation in Unity before, but I’m sure polyvox would do this better than I ever could achieve on my own. I will watch this space =)

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