Comments on: Cubiquity for Unity3D progress update (Nov 2013) http://www.volumesoffun.com/cubiquity-progress-update-nov-2013/ Voxel-based games and technology Tue, 11 Aug 2020 06:19:17 +0000 hourly 1 https://wordpress.org/?v=4.9.3 By: David Williams http://www.volumesoffun.com/cubiquity-progress-update-nov-2013/#comment-40425 Sun, 24 Nov 2013 16:03:28 +0000 http://www.volumesoffun.com/?p=1551#comment-40425 They’re just different really. PolyVox is low-level and provides a lot of flexibility, but it’s complex and you have to do a lot of stuff yourself. Cubiquity actually builds on top of PolyVox and provides an easier interface and integration with other game engines (so far just Unity3D), as well as some extra features.

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By: Kyle Klouzal http://www.volumesoffun.com/cubiquity-progress-update-nov-2013/#comment-40423 Sun, 24 Nov 2013 15:28:22 +0000 http://www.volumesoffun.com/?p=1551#comment-40423 Awesome work! Does this mean it’s on par with PolyVox now, or has Cubiquity surpassed PolyVox at this current point? 🙂

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